


When you find your opponent in the radar, then approach with you being a few squares away, so you'll be able to engage him from a distance. If you control a Dragon, the always get in a good angle, even though your lasers will hit, your plasma ball might not - which should. You might find this ship very slow to escape a heavy barrage, so be ready for anything. Note - this manoeuver might be useful if you end up being the VIP in a Assassination game, and do not have a Pelican chassis ship set as blueprint. Then find a safe spot to turn, and do it again.
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You can easily outsmart the opponent by rushing towards them, with your armour protecting you, then turn in a small degree, to be able to shoot them down with the mass drivers on the side, then thrust until they can only shoot your back armour. The Pelican is more defensive, than offensive. If you ever find yourself with low health, the Bullfrog is fast enough to flee some enemies (most will outrun you anyway), so do so. To manoeuver the Bullfrog successfully, attack the enemy from front, and dismantle their main weapons as fast as possible. The Bullfrog is special, to be the only ship chassis that uses mass driver weaponry in an all-offence way. Each chassis has a tactic: a manoeuver, a way of fighting, that can be used if you don't have any tiles for your blueprint setup if you wish to use the chassis itself or if you find yourself fighting against a computer controlled ship.
